In recent weeks, we've been assessing several slight changes to Multiplayer balance. As we've stated before, our overall goal in doing this has been to reach a place of ultimate gameplay stability, enabling players to truly master the game's many units, builds, strategies, and metagames. After seeing how these changes should affect the game, and continuing to monitor known areas for improvement, we're prepared to move forward today with several minor changes to Multiplayer balance which we hope will shift the game more towards our goal. Thank you for all your feedback over the past few months in helping come up with these changes.
If you're interested in the StarCraft II Balance Team's reasoning behind each change, take a look through some of the recent Community Feedback Updates for more information!
We truly appreciate all the feedback we’ve received from the community. Your feedback and playtesting helped shape this update, and we hope you’ll continue to participate in future balance testing. Until next time, we hope you enjoy these changes!
Patch 4.11.2 has arrived! Check out the detail!
Patch 4.11.0 has arrived with a brand new Co-op commander, new Co-op mission difficulti...
We’d like to take one final look at what tweaks we could make to our initial proposals.
Here is a preview of the map pool for 2019 Season 4.