StarCraft II

StarCraft II: Legacy of the Void 3.15.0 Patch Notes

StarCraft II: Legacy of the Void 3.15.0 Patch Notes
  • Terran Champion ‘Nathanias’ is our newest Announcer and is purchasable in the Collection.
    • See our blog for more information.
  • Zerg
    • The larva icon has been horizontally flipped so the larva count is easier to read on the command card.
  • The enemy AI will now deal more effectively against Carriers and Swarm Hosts on Brutal and Hard difficulties.
  • Praetor Suit Shield Capacitor Ability cooldown has been reduced from 8 seconds to 5 seconds.
  • Removed armored flag from Praetor Suit.
  • The Fenix Armor Suits will now maintain selection state, subgroup state, and control group state after being swapped.
  • Disruptor cost changed from 80/240 to 120/120.
  • SCVs will no longer attempt to assist in building Tech Labs, Reactors, and Tech Reactors.
  • HUD UI has been upgraded.
  • For the thoughts behind these changes, you can read the forum post here.
  • Fixed an outdated loading screen tip for Immortals.
  • Fixed an issue where the Oracle's Stasis Ward footprint was too small, making it difficult for multiple melee units to surround and attack it.  
  • (2) Odyssey LE
    • Fixed a rare issue where sending Drones to mine at a Rich Mineral Field from a specific angle would cause it to be temporarily stuck when attempting to return cargo.
    • Fixed several issues where textures were appearing the incorrect color.
  • Fixed an issue where players were removed from an active tournament if they logged off briefly.
  • Fixed an issue with the Performance tab and the Score Summary tab having display issues in 3840x2160 resolutions. 
  • The matchmaking timer now shows the correct amount of elapsed time.
  • When viewing a player’s profile after a match, the score screen will now remain behind the profile window.
  • Fixed an issue on ‘With Friends Like These” where a player wouldn’t receive credit for the bonus objective if it occurred at the same time as the Hyperion levels up.
  • Fixed a rare issue where a Mission will not end after the victory conditions have been met.
  • Fixed an issue where “Watch with others” was not functioning with Co-op replays.
  • Fixed an issue on Void Thrashing where the bonus objective will not update after destroying the Archangel.
  • Enemy Liberators in Defender Mode will now properly display the correct armor value.
  • The Scythe of Amon Breakdown stat "Damage Dealt to Void Shards" now records the correct amount of damage.
  • On Night of the Dead, if a Choker is killed while its Tentacle Attack is holding a flying unit, the unit will no longer fail to return to its previous height.
  • Fenix
    • Observers will now orient upwards when set to Surveillance Mode.
    • The Conservator now has a detailed wireframe tooltip in its Phasing Mode.
    • Fixed a tooltip typo for Clolarion's "Build Interceptor" button.
    • Fenix's Suit Attack Speed mastery tooltip no longer displays as 0%.
    • Fixed a bug where players could prevent the Archangel from fleeing by using Fenix’s Arbiter ability Stasis.
    • Units cloaked by Fenix’s Arbiter will now benefit from Vorazun’s Strike from the Shadows damage buff.
    • Corrected the tooltip for ‘Variable Deployment’ to correctly state that Armor Suits will only restore health while not active.
  • Abathur
    • The Prolonged Dispersion upgrade in the Greater Spire no longer leaves a locked icon after completion.
    • You’ll now be able to use the Viper’s Abduct ability on Nova’s units.
  • Nova
    • Griffin Airstrike will now damage Void Shards and other map objective structures.
  • Vorazun
    • Units inside enemy Infested Bunkers are now frozen by Time Stop.
  • Raynor
    • The bunker icon now changes to the version with the turret once you’ve reached commander level 7.

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